The Blog Posts

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Excellent writeup by the awesome @mikejonestv about a simple fact that alot of studios seem to forget and/or ignore.  Also more great articles by Mike here @ the Writing Platform.

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In lieue of actually having a post ready (or even close to ready), I’m going to steal / borrow this excellent writeup from reddit: Introduction The question of how to motivate oneself or finish a huge project is a very common question here. I wanted to share my personal methods. NB: This guide primarily applies […]

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Just got this lovely email from Bell Canada: The new info they are using includes: Network usage information, such as: • Web pages visited from your mobile device or your Internet access at home. This may include search terms that have been used. • Location • App and device feature usage • TV viewing • […]

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Have been using Unity’s built in NavMesh system for the character movement so far – it’s great because you can get things happening in all of a few lines of code, but just ran into a major hurdle.  Actually it’s one I knew about, but had been avoiding because I thought I could work around […]

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This entry is part 4 of 4 in the series Data-driven design with Unity 3d

This entry is part 4 of 4 in the series Data-driven design with Unity 3dAs you may have noticed, up until now, I have not touched any specific technical functionality or even come close to writing any code.  This has been a conscious decision for a couple of reasons, but the biggest is that I […]

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This entry is part 3 of 4 in the series Data-driven design with Unity 3d

This entry is part 3 of 4 in the series Data-driven design with Unity 3dScan through the game industry news portals and it’s not hard to get an uneasy feeling of ‘doom and gloom’. There are a lot of displaced game developers around the world.  I read an article a few days ago that claimed […]

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March 16, 2013

Alrighty then.

Almost exactly 1 year ago, DeNA hired me to help them set up a studio in Vancouver.  I was employee #2 I believe (according to the paperwork) and it was a pretty whirlwind ride – learing the ‘DeNA’ model of design & how they have become so successful in mobile app marketing & monetization, recruiting […]

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March 5, 2013

About time…

Ok , so it’s about time I start updating the site more often.  Been heads-down with work for the past while, but as a result, have quite a few topics (and insights) that I want to cover as a result. I’ve also started mapping out a new project that I want to start building – […]

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